L1-L2 communication

This sub-subsection provides technical details on how to achieve State transfer and State syncing.

The State transfer sub-subsection provides details of all requirements, contracts and functions that will be called to execute a State transfer.

The subsequent Bridging with FxPortal sub-subsection contains a tutorial implementing State syncing using FxPortal, which is a powerful yet simple implementation of Polygon’s State syncing mechanism relying on a centralized mapping of a party’s tokens on one chain to their contract on the other.


Last update: January 17, 2024
Authors: avenbreaks